HTTP
Runs from the cheat process (WinHTTP), not Roblox HttpService permissions.
request / http_request
function request(options: {
Url: string,
Method: string?,
Body: string?,
Headers: { [string]: string }?,
}): {
Success: boolean,
StatusCode: number,
Body: string,
StatusMessage: string,
Headers: { [string]: string }, -- currently empty table
}
http_request is the same function.
local r = request({
Url = "https://example.com",
Method = "GET",
})
if r.Success then
print(#r.Body)
end
HttpGet
function HttpGet(url: string): string
Errors on non-2xx / failure (use pcall).
HttpService
HttpService:GetAsync(url): string
HttpService:RequestAsync(options) -- same shape as request
HttpService:JSONEncode(value): string
HttpService:JSONDecode(json): any
JSON limits
Encode/decode: nil, bool, number, string only. Tables encode as "null". Not a full JSON library.
